Archive for the ‘Uncategorized’ Category

Donate to my State Rep campaign

Thursday, September 2nd, 2010
I’m running for State Representative in New Hampshire. New Hampshire is interesting in that it has one of the largest legislative bodies in the world with 400 state representatives, and legislators only get paid $100 per year. The election is in November.

My goal is to use my 17 years of experience of personal financial experience related to PocketMoney to Concord to help get the state back on the right track financially.

Please make a donation to my campaign now to help me reach out to all the voters in my district.



www.hardymacia.com links to my Facebook campaign page until I get the main site up and running.

I’m greedy!

Wednesday, August 25th, 2010

Rant coming…

When I added ads to CheckPlease LITE  I had the same complaints so I knew it was coming, but CheckPlease LITE customers have gotten over it, and I’m now making a reasonable revenue off the ads in CheckPlease.

(more…)

PocketMoney for Desktops 1.0 beta 6

Wednesday, August 11th, 2010

PocketMoney Desktops 1.0 beta 6

Main fixes for this beta are:

  • Windows users should be able to register the product
  • Resizable columns
  • Improved handling of transfers, in particular: editing a transfer no longer duplicates the related transaction, creating a transfer uses Transfer To to match iPhone version
  • Added maintenance screen for IDs
  • Fixed a problem with saving split amounts; new splits default to withdrawal instead of deposit
  • Correctly calculating total worth using home currency for accounts that are in another currency
  • Synchronization bug fixes

PocketMoney for Desktops 1.0 beta 5

Wednesday, July 28th, 2010

I’ve posted information about PocketMoney for Desktops 1.0b5 to the forums. See this post:

http://catamount.com/forums/viewtopic.php?f=28&t=1671

Does Apple have a large backlog of apps to review of iOS 4.0 – wait to upgrade?

Saturday, June 19th, 2010

Typically my apps get into the “In Review” queue within an hour, and then take 3-5 days to get approved. CheckPlease was submitted on June 16th and is still in “Waiting for Review”.

I didn’t get to submit PocketMoney 3.0.6 until tonight which includes urgent fixes for the keyboard compatibility with iOS 4.0. So if you are a PocketMoney user, you should definitely hold off on upgrading to iOS 4.0 until after PocketMoney 3.0.6 is approved. Otherwise you will be forced to copy and paste your decimal point into your amount field in order to enter your transactions.

Now to contrast Apple’s AppStore process with the Android Marketplace. We had our first Android app submission today (that our intern Ross wrote). When we submitted CheckPlease it was immediately available on the Android Marketplace.

PocketMoney® turns 16-years-old

Wednesday, June 16th, 2010

PocketMoney® turned 16-years-old today on 6/16 — and I’m a year older, too. Give me a birthday gift by and get yourself a great personal financial manager for the iPhone/iPad http://bit.ly/3oNSHV

PocketMoney keyboard under iOS 4.0

Friday, June 11th, 2010

For all the users installing the pre-release version of iOS 4.0, I am aware of the amount keyboard bug. I will be releasing a fix for this before iOS 4.0 is released to the general public.

PocketMoney 3.0.5 for iPhone has been approved by Apple

Friday, June 4th, 2010

PocketMoney 3.0.5 has been approved by Apple. It might take up to 24 hours for it to appear under updates in your AppStore.

See this link for what’s changed in 3.0.5: PocketMoney 3.0.5 for iPhone: update on status

Buy PocketMoney $4.99

Hiring two computer science interns for summer

Monday, May 17th, 2010

I’m looking to hire two computer science interns for the summer. Office is located in Dover, NH – no remote internships.  Get some real world work experience programming iPhone, Android, and OSX/Windows applications. Pay will be between $10 and $15/hr. Send cover letter and resume to hardy@catamount.com.

Full up on beta testers

Tuesday, May 4th, 2010

I’m all set on beta testers for PocketMoney for iphone/ipad. Thanks to everyone who has contacted me.

Apple only allows developers to have 100 spots so it’s a hard limit of the number of devices that I can add to the beta test pool.

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